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• Patch 1.48.2 •

24 August 2009

A pretty small patch today. Two point of interest: we've added some AI functionality in preparation for upcoming quests, and we've had to remove Credit trading from the market.

We'll update you on the Credit trading situation in the future, but the long story short is that regrettably, there are some unscrupulous players whose actions have forced our hand in this matter. We will be looking at the situation closely, and we will update you as we can.

UPDATES AND FIXES

- Fixed a bug where some items weren't added to nations properly when purchased.

- Fixed a bug when switching between chat tabs.

- Fixed a mix-up with stats on player-created items (swapped stat buffs).

- Troop AI has been improved.

-- Idle units being attacked by buildings will now automatically direct their attacks towards that building.

-- AI Units will now capture or attack buildings depending on building type. (Previously they would only capture)

-- AI Units will now target a larger range of buildings, including walls non-capturable buildings.

- Due to exploitation, we have been forced to remove the abiility to trade Credits on the Market for the time being. We will provide updates on this situation in the future.

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