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• Patch 1.47 •

3 June 2009

The Servers are about to go down for a patch at 3:00 PM MDT. The patch consists of a lot of small fixes, and some preparatory changes to do with the upcoming expansion.

UPDATES AND FIXES

* Fixed a bug that would not allow you to raid nations with long names.

* Fixed durations for all stun spells higher than Rank 1.

* Fixed a bug with the friend list that would not display names with unicode characters properly.

* Added sound feedback when you don't have enough God Favor and try to cast a spell.

* Added tooltip for troop icons when awarded one in battle.

* Guild Officers can no longer kick out the Guild Master.

* Rotating a building will now stick when selecting multiple buildings.

* Fixed a bug that would keep offers showing when canceling a trade. Crashing the client when trying to accept the offer.

* Melee units will now attack other melee units while they are holding ground.

* Fixed a bug that gave large amounts of extra "build points" when a house or farm is completed.

* Attachments are now properly restricted to the nation's limit when sending resources through mail.

* Fixed a crash when pasting more text than a textbox should allow.

* Fixed a bug that makes troops invisible in the attachment screen when you don't have enough to scroll.

* When selling resources in the Auction House, it will now use the quantity it says instead of the quantity of gold it's worth.

* Fixed a bug that caused nations not to riot

* The help chat background will no longer show up if help chat is set to not be visible.

* Fixed the mana shard reward icon at the Battle Results screen.

* When selling an item by double-clicking, the confirmation popup will no longer say 'true gold'.

* Chatting in battle chat will now correctly show Battle instead of just [].

* Fixed some unit tooltip text with flanking, charging, etc.

* Terrain textures have been vastly improved.

* Mail messages will now load properly when navigating to the Pigeon Roost directly from the market.

* Guild information will now load properly when navigating to the social screen directly from the market.

* Opening the Item Shop while the Auction House is open will no longer cause invalid cookies.

* Fixed a bug with the graveyard when attempting to resurrect without having enough gold.

* Multi-quest popups in the quest map will now display the correct quest icon.

* Added PvP Quests to the Quest Map. They display as red coins with a black sword embedded in them.

* The chatbox will now only stop the keys from moving the camera when chatting.

* The chatbox will now allow the mouse to move the camera when chatting, unless the mouse is hovering the chatbox.

* Emails from deleted nations will now show the old nation's name.

* The chat box will no longer stop the camera from moving in battle.

* Battle Results Combat tab will now show unit experience properly.

* Players can no longer try to raid themselves (and crash trying).

* Fixed a crash when casting Summon Swifty McLoot when Model Quality is set to Low.

* Objects off the map will no longer show on the minimap.

* Items that result in +0% change of stats will no longer say +0%.

* You can no longer demolish a wilderness Keep by pressing Delete.

* Guild information is now updated when it is disbanded after you open the guild window. Allowing you to accept guild invitations without relogging.

* Towers are now correctly limited to 10 in territories, as intended.

* Territory quests are now included properly in the Once-Only filter on the Quest Map.

* Fix for units moving backwards when they are given a new movement command.

* Fix for units teleporting when they are attacking a flying unit and the flying unit moves over an unpathable area.

* Fixed a crash when undoing a selected building.

* Spell ranks and descriptions should now display correctly.

* Armies can now create rank 1 spells with only 5 cp left, and 0 troop units as well.

* Fixed the starting region when playing quests that take place on your city map.

* Troop rewards from battle should now display properly again.

* Units can now garrison a building that is possessed by another player that is on their team.

* Fix for units walking around building when they are sent to attack or garrison.

* Fix for a unit's HP Bar not displaying correctly if the unit is equipped with an item that adjusts HP.

* Fixed a crash with demolishing buildings.

* Army management scroll position is now correctly remembered when modifying a unit.

* Fixed a bug when kicking someone from a guild.

QUEST CHANGES

* Heroes Reborn 1: Inakh Weh - Allowed Undead nations to access quest: Brotherhood, Level 23, (160 CP), (4, 15)

* Ghosts of the Past 1: Inakh Weh - Added: Order, Level 23 (160 CP), (4, 15)

* Various other Tweaks and Fixes

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